AI Insights · Timothy · January 2023
Top 5 Third Person Games on Android in Saudi Arabia Q4 2022
Discover the performance trends of the top 5 third-person games on the Android platform in Saudi Arabia during Q4 2022, including downloads, revenue, and active users.
The fourth quarter of 2022 saw notable activity in the third-person game category on the Android platform in Saudi Arabia. Here’s a closer look at how the top 5 games performed in terms of weekly downloads, revenue, and active users.
PUBG MOBILE from Level Infinite had a robust performance throughout the quarter. Weekly revenue peaked at approximately $350K during the week of October 24 and remained strong with around $277K in the final week of December. Downloads hovered around 16K to 20K per week, showing consistent interest among users. Active users saw a slight decline from 278K to 272K over the quarter, with a dip in mid-October but recovering towards the end of the year.
Free Fire: 7th Anniversary by Garena International I demonstrated significant engagement, especially in terms of active users, maintaining nearly 1M weekly active users throughout Q4 2022. Weekly revenue experienced fluctuations, peaking at approximately $86K in December. Downloads ranged from 12K to 16K weekly, indicating steady interest.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. showed varied performance. Weekly revenue saw a peak of around $18K at the start of the quarter, with a dip to approximately $6.7K in mid-December. Downloads were relatively low, averaging around 2K weekly, while active users fluctuated between 56K and 66K, with a notable peak in the first week of December.
Free Fire MAX, also from Garena International I, showed a stable performance with weekly revenue peaking at about $10K in late October. Downloads maintained a range of 4.7K to 7K weekly. Active users remained steady around 230K to 244K throughout the quarter.
ONE PIECE Bounty Rush by Bandai Namco Entertainment Inc. had a varied performance. Weekly revenue peaked at around $10K in late September but generally ranged between $3K and $9K. Downloads were relatively low, averaging around 2K to 3K weekly. Active users saw a gradual decline from 44K to around 38K by the end of December.
For more in-depth insights and data, visit Sensor Tower.